Exp Merit Camp Guide
Camps: An Overview
A single element of gameplay is a common thread through the Final Fantasy series: The party.
Experience and merit parties are crucial in FFXI. The grind to level 75 can take months, even years, for players to finish. Having fun, productive experience parties with maximum convenience and minimal downtime is goal shared by all adventurers of Vana'diel. The purpose of this guide is to help people find and prepare for their experience parties. Use this guide to find information such as where you should camp, what kind of monsters you'll face and what kind of tank you should have.
Helpful tips
Following some general guidelines will help you have more consistent, productive experience parties:
- Tanks are most effective when their levels are in the upper end of a camp's level range.
- Mages and support jobs can be at or slightly below the low end of a camp's level range.
- The ideal level spread between party members is a three-level maximum (i.e. levels of 45, 46 and 47 would be good; levels of 45, 46 and 48 would be bad). This guideline only matters when not using the Level Sync feature.
- The amount of exp/kill your party receives is based on the highest-level member of your party.
- Always remember to get Signet, Sigil or Sanction.
- Carry a warp scroll and a reraise item if nobody in your party can raise.
Check out this page on grouping for more information on building parties.
Campsite Master List
Listed below are the various experience and merit camps of Vana'diel. This list should only be considered as a guide. It is not complete, and different people may have different experiences and tips for various areas.
Here are the camps, by level and in order of expansion:
Original Camps
Level 10-20 range
- 10-19 Valkurm Dunes
- 12-14 Maze of Shakhrami
- 12-14 Meriphataud Mountains
- 12-19 Buburimu Peninsula
- 18-21 Sauromugue Champaign
Level 20-30 range
Level 30-40 range
Level 40-50 range
Level 50-60
Level 60-70
Level 70+
RoZ Camps
Level 10-20 range
Level 20-30 range
Level 30-40 range
- 30-33 Sea Serpent Grotto
- 30-35 Eastern Altepa Desert
- 31-33 Yuhtunga Jungle
- 34-38 The Sanctuary of Zi'Tah
- 36-38 Yuhtunga Jungle
- 36-40 Yhoator Jungle
- 38-41 Gustav Tunnel
Level 40-50 range
- 39-42 East Altepa Desert
- 41-44 Western Altepa Desert
- 43-46 Labyrinth of Onzozo
- 45-46 Yhoator Jungle
- 45-51 Quicksand Caves
Level 50-60 range
- 50-56 Boyahda Tree
- 52-60 Kuftal Tunnel
- 53-55 Ro'Maeve
- 56-59 Gustav Tunnel
- 56-60 Cape Terrigan
- 58-61 Valley of Sorrows
Level 60-70
- 60-63 Labyrinth of Onzozo
- 60-63 Quicksand Caves
- 62-64 Cape Terrigan
- 67-70 Cape Terrigan
- 62-69 Boyahda Tree
- 62-65 Ru'Aun Gardens
- 64-68 Den of Rancor
- 66-69 Gustav Tunnel
- 67-70 Dragon's Aery
- 67-71 Kuftal Tunnel
Level 70+
CoP Camps
Level 20-30 range
Level 30-40 range
Level 50-60 range
Level 60-70 range
Level 70+
ToAU Camps
Level 50-60 range
Level 60-70 range
- 59-62 Wajaom Woodlands
- 59-64 Aydeewa Subterrane
- 61-65 Bhaflau Thickets
- 62-69 Mount Zhayolm
- 67-75 Caedarva Mire
- 66-68 Mamook
Level 70-75 range
WoTG Camps
Level 10-20
Level 20-30
- 22-24 Batallia Downs {S}
- 22-24 Rolanberry Fields {S}
- 22-24 Sauromugue Champaign {S}
- 25-27 Grauberg {S}
- 25-27 North Gustaberg {S}
Level 30-40 range
Level 40-50 range
Level 50-60 range
Level 60-70 range
Level 70+
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