Vendolyn plays solely on the Seradon server, though she freely admits she has alt-itis. She plays a different character depending on what she's looking to do in game. Grouping and soloing bring out her different characters, and therefore different appeals for her, though she notes that Vanguard's skill system does not require this for succeeding in the world, it's just a personal preference. This was a shock to me because I'd always heard (and believed without merit apparently) that Vanguard was looking for the "hard core" player who would have to group to succeed. Apparently this was true back at the beginning of the design cycle and while it turned many players away from paying more attention to the game as development progressed, it quickly became clear to the designers that such a system was not being embraced well throughout the community. If only that were their only mistake. So I asked how the game responded now, to such accusations. "I don't think it's overly difficult. I played EQ for 6 or 7 years. That was hard! Vanguard's difficulty, I'd rate slightly above EQ2. It's still super easy to level and there's so much content that you can solo to 50 if you chose. You can also choose to level to 50 in one of the other spheres without killing anything. There are also nice quest lines that offer pretty good rewards set at group-level difficulty."
Vendolyn plays solely on the Seradon server, though she freely admits she has alt-itis. She plays a different character depending on what she's looking to do in game. Grouping and soloing bring out her different characters, and therefore different appeals for her, though she notes that Vanguard's skill system does not require this for succeeding in the world, it's just a personal preference. This was a shock to me because I'd always heard (and believed without merit apparently) that Vanguard was looking for the "hard core" player who would have to group to succeed. Apparently this was true back at the beginning of the design cycle and while it turned many players away from paying more attention to the game as development progressed, it quickly became clear to the designers that such a system was not being embraced well throughout the community. If only that were their only mistake. So I asked how the game responded now, to such accusations. "I don't think it's overly difficult. I played EQ for 6 or 7 years. That was hard! Vanguard's difficulty, I'd rate slightly above EQ2. It's still super easy to level and there's so much content that you can solo to 50 if you chose. You can also choose to level to 50 in one of the other spheres without killing anything. There are also nice quest lines that offer pretty good rewards set at group-level difficulty."
My first task was to contact SOE to see if indeed this claim would be backed up. I submitted a ticket to customer service, citing the article on Allakhazam and what Mr. Terrazas had said. Within a few hours I received an update to my ticket saying that customer service would indeed honor Thom’s word and grant me a 3 day flag to play the game again. After a quick email back confirming my Station account info I was granted my access.
Julie "Ellyra" Burness, Vanguard Community Rep at SOE, has let us know that beginning Tuesday, May 13, 2008, players will be offered two opportunities for server transfers for both new and existing Vanguard players!
"Originally, we had offered one transfer per character created before the server merges, but due to a large amount of old friends coming back to the game, we’ve decided to do away with all those rules, and open up the server transfers to anyone – regardless of their creation date or prior move history.
We’re hoping this opportunity will let people come back to the game, and easily find a home on a server where their friends are playing."
Round one will start on May 13th, and round two will become at some point in the following week. According to Julie, "Requesting a move is simple, and only requires logging into the game and using the /petition command. Players will need to include the names of all the characters on their account they would like to have moved, along with the server they would like to be transferred to." She also pointed out some things to keep in mind when looking to transfer:
- Players cannot transfers to the Sartok (PvP) server, but are free to move to any other server.
- All broker items should be packed up before the move, tombstones and house items collected. Players do not need to tear down their homes.
So if you've ever wanted to be on a different server, now is the time! Mark your calendars and pack your moving boxes for the big day!
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Vendolyn - A Community Spotlight


